Main Design Elements
VR Functionality
Users are able to look around the seemingly pristine ocean reef view before them and admire the different animals that inhabit them.
Low Poly Art Style
While creating my own assets would have been more desirable, I curated low poly assets of fish, the reef and garbage to be able to complement one another and to have visual cohesion within the project.
Experience Driven Experience
This experience is meant to allow users to walk around the reef and take in it's beauty. However, the main event of the experience is set within a timeline that will infinitely loop to show the impacts of our pollution in the ocean. It loops so even if the user doesn't see it the first time, they would be able to see it later after exploring.